![]() ![]() ![]() The options include the maximum number of rounds to play, the track, and the number of laps for said track. Excite", in which two players compete against each other. The game features a versus mode named "Vs.While the graphics and core gameplay are still the same, the FDS version has several distinctive features that the NES and arcade versions lack: The second was released for the Famicom Disk System peripheral in 1988. As in real-life supercross heat races, riders must complete the track in fifth position or higher to advance. The first race is qualifier and has no CPU bikers as obstacles, they appear in the "race" mode (in reality, the player is only racing against the clock and does not compete with the other riders they are only there as obstacles). This is the original game with the NES version shortening some tracks and rearrangement of track obstacles (for example, track 5 is a shorter modified version of the original track 7). It is similar to its Famicom Disc System counterpart, though this version has the Design option gone and in the main game there are three difficulty levels (Beginner, Intermediate and Advanced), and there are seven tracks, just like the Famicom Disc System version. The first version was released for arcades in 1984, after the Famicom release. There are two enhanced versions, both titled Vs. The Design Mode features options to save and load created tracks that are inoperable in Western releases as they were designed for the Famicom Data Recorder, which was unreleased outside Japan. Excitebike features a Design Mode that allows players to create their own tracks using 19 types of hurdles. Landing squarely on both wheels allows the racer to maintain their momentum, while an uneven landing will result in a loss of speed or a crash. The player can use the directional pad to shift between lanes, as well as shift the racer's balance midair after a jump. The engine's temperature can be reset by driving over arrows located along the course. The A button accelerates the bike, while the B button activates a turbo boost that enhances the bike's speed, but overheats the engine if it is used for too long, forcing an immobile cooldown period. The objective of the game is to finish in third place or higher in a preliminary race to qualify for the Excitebike championship race. Selection A is a solo race run, while Selection B puts the racer against computer-controlled opponents. The game features two gameplay modes named Selection A and Selection B. (1985), which had the effect of Mario smoothly accelerating from a walk to a run, rather than move at a constant speed.Įxcitebike spawned a number of sequels and has been re-released multiple times onto other Nintendo platforms, such the Wii and Wii U via the Virtual Console and Nintendo Switch via Nintendo Switch Online.Įxcitebike is a side-scrolling racing game in which the player takes control of a motocross racer. Designed and directed by Shigeru Miyamoto, the smooth side-scrolling game engine his team developed for Excitebike was later used to develop Super Mario Bros. The game was a critical and commercial success. It is the first game in the Excite series. In North America, it was initially released for arcades in 1985 and then as a launch title for the Nintendo Entertainment System later the same year, becoming one of the best selling games on the console. ![]() In Japan, it was released for the Famicom in 1984 and then ported to arcades as Vs. Excitebike is a motocross racing video game developed and published by Nintendo.
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